For a successful Scrum Master, Scrum is just the starting point. Success starts when the team is able to own the process, and tweak it to fit their needs without losing sight of why they adopted Scrum in the first place. Jeremy explains how he defines success and the paths he takes to get there.
Passion is in the overlap between attitude and aptitude, and it is the ingredient that makes good Scrum Masters even better. Jeremy explains how he looks and tests for passion in the recruiting interview.
Incremental delivery is a buzzword in the Agile lingo. It is very often used, but seldom defined. Jeremy explains what incremental really means, and gives us an insight about the far-reaching benefits for those that take his definition to heart.
In this book we refer to the book User Story Mapping by Jeff Patton.
Wayde has worked with many teams, and in this episode he describes the aspects of the system conditions that affect team’s performance. Those system conditions are not the ones you would expect to hear about. The fact is that we work with people, and people make up the system we are part of, in the end it is all much more touchy feely than we would like to accept.
Mistakes are part of the process of learning, we all know that. But Wayde goes further and challenges us to accept them as gifts, not just part of the process. Listen how Wayde tackles mistakes when they happen to help the team accept, and build on those mistakes rather than try to recover. This mental shift can have a huge impact on team’s performance.
In this episode we talk about “odd ball” questions, and games you can play in your interviews to find great Scrum Masters. Wayde also asks Vasco one of those odd ball questions. Find out what happens and learn great questions and the process for the perfect recruiting interview.
Lack of trust destroys your team. That we all know, but Wayde shares how that phenomenon affected one team he worked with, and some antidotes to that process. In this episode we also mention a book dedicated to highly functioning teams: Patrick Lencioni’s The Advantage, and share 2 games you can play with your team to grow trust
Using these 3 minute games you can jump start your team’s day, and get everybody in the mood to perform. These games are publised at Wayde’s website TeamFirstDevelopment.com, and are based on Improv Theater and helps the team get the “yes, and…” mindset.
Strategy Maps: A diagram that creates clarity on what are the defined, but also real goals for an organization.
Design your coaching alliance: A method to help you, as a Scrum Master, understand what are the goals for your work with the teams, and to anchor your work on a clear vision and outcome.
Impact Mapping: a method to help you discover and understand what are the high-value work items (User Stories or Features) for your teams to work on. This tool alone will have a great impact on your work with Product Owners.
Value Stream Mapping: A way to analyse how the work is completed in an organization. Following the work from start to completion and creating a Value Stream Map of that work will give you insights into what are the impediments to value creation in your organization.
About Steve Hoyler
Steve Holyer serves as advocate, trainer and mentor for companies looking for a better ways of working, using Agile practices in a productive, fulfilling, and fun way.
He learned his craft serving as a Scrum Master with multiple teams and organisations, so he knows how to change an organisation from the inside. Steve now serves as an indie-label Agile Coach-for-Hire. He’s passion lies with coaching managers and teams to find ways to do software better.
You can contact Steve Hoyler on twitter, and find Steve Hoyler on LinkedIn. For more, check his Lift Off workshop.