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Jassy (Jan-Simon Wurst): How to run an agile retrospective meeting that generates insights

Continuing the thread from Monday’s episode with Jassy, we discuss how feedback from the team is a critical source of information and inspiration for Scrum Masters. In this episode, we discuss how to collect feedback from the team, so that the feedback is not biased by your presence, and what are the 4 dimensions of Scrum Master success for Jassy

Featured Retrospective for the Week: Games that inspire insights

Jassy calls himself “not a friend of retrospectives by the book”. He claims to rarely use a “vanilla” format from somewhere else, but prefers to facilitate retrospectives that feel like a game, like a fun thing to do. We discuss metaphor games, and how they help teams find insights they would not find otherwise.

About Jassy (Jan-Simon Wurst)

Jassy moved from developer to being a Scrum Master and then a freelancer. He calls himself:  the person to contact for help in On-Boardings, as well as a friend of bottom-up, power to the people! No top-down, no micro-management. No despotism in agile software development.

You can link with Jassy (Jan-Simon Wurst) on LinkedIn, or XING and connect with Jassy (Jan-Simon Wurst) on Twitter.

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